The Incredible Adventures of Van Helsing

Recently I got a job at NeoCore Games, an indie Hungarian game developer company. They will release their new, highly anticipated game, The Incredible Adventures of Van Halen Helsing on May 22, and I will be on the support/forum moderation department to handle user requests, problems, etc.

If you do not know what I’m talking about, check this out:

So, I had a poll recently about the new direction of this blog. Well, ladies and gentlemen, I’ve found it. From now on, this site will be the source for

  • Guides
  • Newest updates
  • Tips and tricks
  • Videos
  • … and more!

I have already changed the banner into something that represents this new direction. I threw this together just quickly, so maybe I’ll make a better one.

Once again, the game will be released on May 22, and it costs you a mere 15 bucks to purchase it here.

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Stay tuned!

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A new way to continue

First of all, I must say that I WANT to continue this blog as a gamer blog, and after this sad hiatus maybe I’ll be able to launch something useful.¬†Currently, I’m playing Diablo 2, Counter-Strike, AoM, Diablo 3, Fallout, Battlefield, LoL (casually), Assasin’s Creed, and HL, so I’m thinking around this line. Another way is to go delve into the good old days of WoW, and make this into an oldschool blog. So I’ve decided to put this to a vote:


Secondly, I have to make a blog for a school project, and the topic I got accepted was something like “IT for dummies”. Sadly, I do not enjoy writing that blog so much, and I think that my posts reek from this attitude, but you might as well check it out here:



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PvE Challenges

If we choose Challenge mode before getting into an instance, we’ll have a timer appearing as soon as we enter the instance. Depending on our speed, we get medals at the end, along with pets, achies, items for transmogrification, and most importantly, we get a high score, so we can see who is the 1337est on the server. Gear will be normalized, so there will be no unfair advantages against others.

Challenge mode screen and the High Scores :)

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The Monk

Mists of Pandaria also introduces a new class, the monk. This class is deeply rooted in the martial arts and while they use weapons such as staves, fist weapons, one-handed axes, maces, swords, and more, their true strength lies in their hands and feet. This new class will feature unique animations, will shun the use of auto-attack, and will start at level one. They can take on one of three different roles:

  • Brewmaster: Tank
  • Mistweaver: Healer
  • Windwalker: Melee DPS

The pandaren have paved the way for the following races to learn the ways of the monk: draenei, dwarf, gnome, human, night elf, blood elf, orc, tauren, troll, and undead.

Much like druids, monks will benefit from leather armor with agility or intellect, depending on their build, and will depend on Chi (energy) for class-specific moves such as Jab and Roll. Jab will generate either Light or Dark Force, which can be expended to perform other moves.

More on talent systems

The New Class Talent System

Perhaps the most exciting of these changes is the removal of the old talent tree system. Rather than each class having three separate trees, one for each specialization, players will now choose talents from individual sets which are awarded every 15 levels. Each class will have its own selection of talents, and the entire list will be available to all characters of that class regardless of  specialization.

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