Awesome to see the Kill Command range, the BM AoE and the Hunter’s Mark buff. But it seems that the damage was a lot on PTR, hence the nerfs all over.
- Arcane Shot: Now causes 65% weapon damage, down from 100%.
- Aspect of the Fox: Now includes Barrage.
- Aspect of the Hawk: Now 10% of Ranged Attack Power, rather than a flat value.
- Camouflage: Can now be used in combat for 6 seconds.
- Hunter’s Mark: Now increases damage on the marked target by 5%, rather than increasing your Attack Power.
- Kill Shot: Now causes 85% weapon damage, down from 150%, and if Kill Shot fails to kill the target, the cooldown is instantly reset, but cannot be reset more often than once every 6 sec.
- Multi-Shot: Now causes 60% weapon damage, down from 120%.
- Rapid Fire: Now a 3 minute cooldown, down from 5.
- Revive Pet: Now a 6 second cast, down from 10.
- Steady Shot: Now causes 65% weapon damage, down from 100%.
- Tracking: New – Allows the tracking of various types of creatures: Beasts, Demons, Dragonkin, Elementals, Giants, Hidden, Humanoids, and Undead. Activated through tracking interface.
- Trap Launcher: Now a toggle ability.
- Trueshot Aura: Grants 10% (was 20%) increased melee and ranged attack power and 5% (was 10%) increased critical strike chance to all party and raid members within 100 yards.
- Beast Cleave : After you Multi-shot, your pet’s melee attacks also strike all other nearby enemy targets for the next 5 sec.
- Beast Mastery: Now reduces the cooldown of Pet Special Abilities. No longer increases amount of Skill Points.
- Bestial Wrath: Now a 1 minute cooldown, down from 2.
- Cobra Shot: Now deals 115% weapon damage, up from 100%.
- Invigoration: Now only requires your Pet’s Basic Attack to deal damge, rather than critically hit. Also has a 15% chance to regenerate 20 focus, rather than a 100% chance to regenerate 6 focus.
- Kill Command: Now costs 37 focus, down from 40. 25 yard range, up from 5.
- Aimed Shot: Now causes 90% weapon damage, down from 160%.
- Careful Aim: No longer includes Cobra Shot.
- Chimera Shot: Now causes 115% weapon damage, up from 100%. 9 second cooldown, down from 10.
- Steady Focus : Now also causes your Steady Shot to regenerate an additional 3 focus. Lasts 10 seconds, up from 8.